hiddensunset4's user avatar
hiddensunset4's user avatar
hiddensunset4's user avatar
hiddensunset4
  • Member for 12 years, 11 months
  • Last seen more than a month ago
21 votes

GLM: Euler Angles to Quaternion

19 votes
Accepted

Working with lots of cubes. Improving performance?

12 votes

Why does my object move faster at 45° than at 90°?

6 votes

How do I find a point given an angle and distance to it?

5 votes

Wavefront *.obj loader in C++

5 votes
Accepted

What are some good methods of implementing RTS-style Box selection?

4 votes
Accepted

Multiple Vertex Buffers per Mesh

4 votes

What is the difference between a level designer and an environment artist?

4 votes

Best 3D Physics Engine to use with Ogre

3 votes

How to implement a never-rebooting test world?

3 votes

Game World structure in classes

3 votes

Advice of feasibility of final year project

2 votes

Tips for building an AI for a 2D racing game

2 votes

Tile pair matching algorithm

1 vote

Axis-Aligned Bounding Boxes vs Bounding Ellipse

1 vote

Adaptive AI (Artifical Intelligence)

1 vote

Randomize Sprite moment Help needed

1 vote

How can I implement projectile motion like Angry Birds?

1 vote

Identifying mesh format from initial bytes

0 votes

Optimizing gravity calculations

0 votes

Simulating water droplets on a window

0 votes

Good way to play a sound when something happens? How does this sound?

0 votes

How do I find the intersection of two lines