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Votes Activity Newest Views Added
62
votes
6
answers
6k
views

Pathfinding for fleeing

path-finding
Apr 18 '17 at 2:10 seobyeongky 31
23
votes
11
answers
5k
views

How can I add a satisfying objective and/or win condition to a game with respawns?

game-design
Jun 28 '17 at 20:30 Ghost4Man 107
19
votes
3
answers
4k
views

What is the purpose of adding non-gameplay elements to a game?

game-design
Jul 3 '14 at 0:08 RetiredAssistant 111
18
votes
5
answers
2k
views

What is the graphical effect occurring to non-mipmapped distant textures called?

antialiasing terminology mipmaps
Nov 12 '15 at 13:32 Num Lock 158
17
votes
5
answers
10k
views

What is better? Lots of small TCP packets, or one long one? [closed]

networking
Mar 21 '15 at 17:19 Kromster 9,745
16
votes
1
answer
8k
views

Modern shadow rendering techniques?

opengl shadows
May 5 '13 at 4:26 Nicol Bolas 25.4k
5
votes
1
answer
804
views

How can I implement Objective-C libraries in Unity?

unity objective-c
Apr 15 '14 at 21:38 jhocking 15.4k
3
votes
2
answers
2k
views

How could I implement 3D player collision with rotation in LWJGL?

java collision-detection lwjgl
Mar 25 '15 at 21:44 tinfoilboy 151
2
votes
3
answers
290
views

How can randomly paired players fairly select a map?

maps balance matchmaking
Dec 18 '14 at 2:03 congusbongus 14.5k
0
votes
1
answer
1k
views

JBullet - Detecting when 2 objects collide?

java collision-detection
Apr 14 '14 at 19:50 msell 5,739
0
votes
1
answer
139
views

Slick UnicodeFont displays in different location depending on the screen size?

java lwjgl
Jun 6 '14 at 14:20 Savlon 1,092
-2
votes
1
answer
236
views

How can I get “Good enough” collision for entities? [closed]

opengl java collision-detection lwjgl
Feb 3 '15 at 14:26 SkeletorDragonBlaster420BlazeI 71
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