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dot_Sp0T
  • Member for 10 years, 4 months
  • Last seen more than a month ago
116 votes
Accepted

You've killed the enemy you needed to get across. Now you have to die and retry?

14 votes
Accepted

How can I fill the interior of a closed loop on a tile map?

5 votes
Accepted

Swing KeyListener doesn't work when pressing Shift X Z and directions at the same time

4 votes
Accepted

Reducing texture bindings in LibGDX when drawing text

3 votes

How can I speed up slow loading of big levels?

2 votes
Accepted

How can I play audio instantly in Java?

2 votes
Accepted

Best way to let the player know there are multiple solutions to a problem?(and force them to play again)

2 votes

How to visualize objects in darkness

2 votes
Accepted

What is the memory impact of having a pointer to the containing class type as a member of that class?

2 votes

Unity - UI - Raw Image with Texture becomes Smaller after Build

1 vote

Minimap Render texture Mouse Hover Detect on 3d Object in world space

1 vote

Should a system be able to render things? (ECS)

1 vote
Accepted

Entity update or Keyboard commands transferred to the Gaming server?

0 votes

Would it be inefficient to call LWJGL from C++?

0 votes
Accepted

Online multiplayer. Provoke lagged move on local player

0 votes
Accepted

Bind render result to texture id