Stack Exchange Network

Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange
Loading…
  1. 0
  2. +0
    • Tour Start here for a quick overview of the site
    • Help Center Detailed answers to any questions you might have
    • Meta Discuss the workings and policies of this site
    • About Us Learn more about Stack Overflow the company
    • Business Learn more about hiring developers or posting ads with us
  3. Log in Sign up
  4. current community

    • Game Development
      help chat
    • Game Development Meta

    your communities

    Sign up or log in to customize your list.

    more stack exchange communities

    company blog
Game Development
  1. Home
    1. Questions
    2. Tags
    3. Users
    4. Unanswered
    5. Jobs
Profile Activity
Meta user
Network profile
Raxvan

Reputation

799
  • 799
  • 770
  • 741
  • 2018
  • 2019
  • 2020
  • 2021

Top tag

2d

Next privilege

1,000 Rep.
See votes

Badges

3
10

Newest

 Yearling

Next badge

0/1
Informed

Impact

~30k
people reached
3 posts edited
9 helpful flags
89 votes cast
Summary Answers Questions Tags Badges Bookmarks Bounties Reputation All actions

17 Answers

Votes Activity Newest
20
Should I have multiple small textures or a single big one?
Oct 21 '14 at 15:54
5
How do you prepare for out of memory conditions?
Dec 4 '13 at 15:43
4
CPU - GPU memory data flow
Nov 29 '13 at 18:47
3
How to draw a rotated pixel perfect line by hand?
Nov 29 '13 at 15:29
2
Providing texture coordinates and using indexed drawing at the same time
Apr 23 '14 at 10:58
2
How do I efficiently use 16 bit texture coordinates?
Dec 16 '13 at 13:05
2
Python game loop approach?
Nov 28 '13 at 17:14
2
How does Unity3D lower an imported .obj vertex count?
Nov 26 '13 at 17:42
1
Accurate way to calculate swipe direction based on delta vector
Apr 8 '14 at 13:10
1
Changing the rendering resolution while maintaining the design layout
Dec 5 '13 at 13:43
0
Which UVs to use when I have more UVs coordinates than vertices Obj
Mar 29 '18 at 13:42
0
How do I calculate NDC coordinates in a fragment shader?
Dec 6 '16 at 18:01
0
How can I manually call/fire OnTriggerExit() for colliders a trigger is inside of in Unity?
Mar 30 '15 at 9:16
0
How can I test if a point is behind a polygon in 2D?
Mar 27 '14 at 13:33
0
Models are not rendered correctly. OpenGL
Dec 19 '13 at 14:37
0
OpenGL ES, orthographic projection and viewport
Dec 10 '13 at 11:19
0
Vertex buffers - interleaved or separate?
Nov 29 '13 at 19:04
Game Development
  • Tour
  • Help
  • Chat
  • Contact
  • Feedback
  • Mobile
Company
  • Stack Overflow
  • For Teams
  • Advertise With Us
  • Hire a Developer
  • Developer Jobs
  • About
  • Press
  • Legal
  • Privacy Policy
  • Terms of Service
Stack Exchange
Network
  • Technology
  • Life / Arts
  • Culture / Recreation
  • Science
  • Other
  • Stack Overflow
  • Server Fault
  • Super User
  • Web Applications
  • Ask Ubuntu
  • Webmasters
  • Game Development
  • TeX - LaTeX
  • Software Engineering
  • Unix & Linux
  • Ask Different (Apple)
  • WordPress Development
  • Geographic Information Systems
  • Electrical Engineering
  • Android Enthusiasts
  • Information Security
  • Database Administrators
  • Drupal Answers
  • SharePoint
  • User Experience
  • Mathematica
  • Salesforce
  • ExpressionEngine® Answers
  • Stack Overflow em Português
  • Blender
  • Network Engineering
  • Cryptography
  • Code Review
  • Magento
  • Software Recommendations
  • Signal Processing
  • Emacs
  • Raspberry Pi
  • Stack Overflow на русском
  • Code Golf
  • Stack Overflow en español
  • Ethereum
  • Data Science
  • Arduino
  • Bitcoin
  • Software Quality Assurance & Testing
  • Sound Design
  • Windows Phone
  • more (28)
  • Photography
  • Science Fiction & Fantasy
  • Graphic Design
  • Movies & TV
  • Music: Practice & Theory
  • Worldbuilding
  • Video Production
  • Seasoned Advice (cooking)
  • Home Improvement
  • Personal Finance & Money
  • Academia
  • Law
  • Physical Fitness
  • Gardening & Landscaping
  • Parenting
  • more (10)
  • English Language & Usage
  • Skeptics
  • Mi Yodeya (Judaism)
  • Travel
  • Christianity
  • English Language Learners
  • Japanese Language
  • Chinese Language
  • French Language
  • German Language
  • Biblical Hermeneutics
  • History
  • Spanish Language
  • Islam
  • Русский язык
  • Russian Language
  • Arqade (gaming)
  • Bicycles
  • Role-playing Games
  • Anime & Manga
  • Puzzling
  • Motor Vehicle Maintenance & Repair
  • Board & Card Games
  • Bricks
  • Homebrewing
  • Martial Arts
  • The Great Outdoors
  • Poker
  • Chess
  • Sports
  • more (16)
  • MathOverflow
  • Mathematics
  • Cross Validated (stats)
  • Theoretical Computer Science
  • Physics
  • Chemistry
  • Biology
  • Computer Science
  • Philosophy
  • Linguistics
  • Psychology & Neuroscience
  • Computational Science
  • more (10)
  • Meta Stack Exchange
  • Stack Apps
  • API
  • Data
  • Blog
  • Facebook
  • Twitter
  • LinkedIn
  • Instagram

site design / logo © 2021 Stack Exchange Inc; user contributions licensed under cc by-sa. rev 2021.3.3.38704