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michael.bartnett's user avatar
michael.bartnett's user avatar
michael.bartnett
  • Member for 13 years, 9 months
  • Last seen more than 5 years ago
64 votes
Accepted

How should one person do game audio?

63 votes
Accepted

What quality should my sounds be?

59 votes
Accepted

What can I do to make sure that I have the energy to work on my game while working full-time?

35 votes
Accepted

Can I legally sell an XNA game made with Visual C# Express Edition?

22 votes
Accepted

Changing background music smoothly

18 votes
Accepted

Making character's skills and abilities as commands, good practice?

14 votes

Sound effects system design

13 votes
Accepted

When pausing an XNA Xbox game and showing a "pause menu", which controller buttons should I use?

11 votes
Accepted

Does SFML support these specific features that I require?

11 votes
Accepted

How do I pass arguments to an XNA Game executable?

11 votes
Accepted

Game engine like Unity 3D that allow me to use .NET code

10 votes
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XNA: Why use Xact when I can use Content.Load?

9 votes

Game programming books that don't teach programming?

8 votes

Finite state machine in C++

8 votes
Accepted

What is the "main" implementation of OpenGL?

8 votes

How can I run my LÖVE game directly from the Lua interpreter?

8 votes
Accepted

Most efficient language for rewriting a tile-based board game as a video game?

7 votes
Accepted

In 2d game logic, should I use pixels or world coordinates?

7 votes

Ignore collisions with some objects in certain contexts

7 votes

Coroutines in series

7 votes
Accepted

How to refactor and improve this XNA mouse input code?

7 votes

Xna: Splitting one large texture into an array of smaller textures

6 votes
Accepted

MVC or Components, or both?

6 votes

What are some good game development programs for kids?

6 votes

Interesting/Innovative Open Source tools for indie games

6 votes
Accepted

Visually coding rpg dialog trees

6 votes

Can you recommend a good beginners book or project for a young person?

6 votes
Accepted

Common practice when handling sprite animation

5 votes
Accepted

What applications can I use to generate music?

5 votes

Is a recursive game object update better than a linear one?