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  • Member for 13 years, 5 months
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50 votes

How to prevent the "Too awesome to use" syndrome?

43 votes
Accepted

Algorithm for dynamically calculating a level based on experience points?

19 votes

How do I show an interviewer that I have past experience?

18 votes

Are there any benefits for using the CPU instead of the GPU?

16 votes

Which opcodes are faster at the CPU level?

13 votes

To canvas, or not to canvas, when building browser-based games?

12 votes
Accepted

Momentum and order of update problems in my physics engine

12 votes

How can I design good continuous (seamless) tiles?

11 votes

Best pathfinding algorithm for a tower-defense game?

11 votes
Accepted

Ball collisions 'sticking' together

10 votes

What is a good file format for saving game data?

10 votes
Accepted

Is game software design the same as non-game software design?

10 votes

Why is RK4 better than Euler integration?

9 votes

How can I store game metadata in a .png file?

8 votes

What data-type should I use for in-game currency?

8 votes
Accepted

What threading strategy does a game like Transport Tycoon use?

8 votes
Accepted

Would it be a good idea to offload tasks like navigation to the GPU?

8 votes
Accepted

Stuck in an infinite recursion in Minesweeper

8 votes
Accepted

Copyright notices on a web game portal

8 votes
Accepted

Generating a town layout in a grid

7 votes

Method for creating a next gen MMORPG out of thin air?

7 votes
Accepted

Vector problem: which one is the left / centre / right one?

7 votes

Circular Bullet Spread Is Not Even

7 votes

In Socket.IO, should I use JSON for communication between server and client?

7 votes
Accepted

How to add a sound that an enemy AI can hear?

7 votes
Accepted

Isn't it redundant to implement both lights and shadows?

7 votes
Accepted

Rotating an object when the center in not the origin - opengl

6 votes

Skill vs. Luck, the ratio and its measurement

6 votes
Accepted

RPG Logarithmic leveling formula?

6 votes

Playtesting Own Game - How To Be Objective?

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