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11 Questions

Votes Activity Newest Views
3
12
votes
2
answers
1k
views

Questions regarding games architecture with XNA

2d architecture xna-4.0
Jun 20 '17 at 20:30 Vaillancourt♦ 14.7k
 
6
votes
3
answers
2k
views

XNA 4.0: 2D Camera Y and X are going in wrong direction

xna c# xna-4.0 camera matrix
Dec 16 '12 at 3:33 Community♦ 1
2
5
votes
1
answer
6k
views

How can I set up a Pong-style game using the physics system in Unity?

collision-detection unity
Sep 22 '11 at 9:34 Warwick Allison 146
2
3
votes
1
answer
446
views

Can someone explain this Pulsate code to me

xna mathematics xna-4.0
Apr 27 '12 at 17:12 MichaelHouse♦ 72k
2
3
votes
2
answers
3k
views

XNA: Draw Bounding Box around Sprite

xna 2d xna-4.0
Apr 25 '12 at 18:36 OriginalDaemon 3,485
1
3
votes
1
answer
656
views

XNA: Good way to queue up animations

xna 2d xna-4.0 animation
Apr 25 '12 at 18:15 OriginalDaemon 3,485
 
3
votes
2
answers
789
views

XNA 4.0: Trouble Aligning an Animating Sprite (Texture Origin)

xna 2d animation xna-4.0 sprites
Sep 2 '11 at 19:48 John McDonald 6,666
1
1
vote
3
answers
2k
views

XNA Entity Component Design: Lost on how to include Sprite Animation

xna architecture xna-4.0 component-based entity-system
Apr 30 '12 at 22:21 doppelgreener 6,954
1
1
vote
2
answers
500
views

XNA 4.0: Animating a moving 2D sprite (not via user input)

xna 2d animation xna-4.0 sprites
Sep 2 '11 at 16:51 Community♦ 1
 
0
votes
2
answers
2k
views

XNA: How to Flip/Mirror a position over a custom vector?

xna mathematics xna-4.0 linear-algebra
Apr 25 '12 at 16:43 Toni 301
 
-3
votes
2
answers
3k
views

Unity: 2D problem (I'm using Orthello package but any advice appreciated)

2d animation unity sprites
Oct 12 '11 at 19:54 Martijn Segers 1
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