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kevzettler
  • Member for 11 years, 4 months
  • Last seen more than a month ago
10 votes
2 answers
2k views

How to handle realtime random movement with client side prediction

6 votes
1 answer
16k views

How to mirror/reflect/flip a 4D transformation matrix

2 votes
3 answers
213 views

How to convert non-discreate data for discreate pathfinding?

1 vote
1 answer
187 views

How to handle scaled aspect ratio multiplayer player coordinates

1 vote
2 answers
1k views

How to calculate plane corner vertices from plane origin point and plane normal?

1 vote
1 answer
2k views

How to position/transform vertices for 2D UI in shaders?

1 vote
0 answers
134 views

How to debug UVs exported straight from Blender

0 votes
0 answers
83 views

Best option to narrow a known set of triangles?

0 votes
0 answers
93 views

How to store 3D entity position, offset, and transformation data for parent and children?

0 votes
1 answer
1k views

How to interpolate server updates on the client for multiplayer?

0 votes
0 answers
73 views

How to abstract mouse movement event streams for networked multiplayer?