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user3871
  • Member for 9 years, 4 months
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9 votes
3 answers
1k views

How to build repetition into a game that won't ruin the experience

8 votes
3 answers
250 views

Recording narration for a game

8 votes
3 answers
567 views

How can I author objects with perspective that fit into a tile-based map but span multiple tiles?

5 votes
2 answers
71k views

HTML5 games: play() failed because the user didn't interact with the document first

4 votes
2 answers
7k views

Movement with Vector Math

4 votes
3 answers
6k views

Tetris - Rotations using Linear Algebra (Rotation Matrices)

4 votes
1 answer
797 views

Web single player 2d top-down RPG - background image, sprites, and new level loading

3 votes
1 answer
2k views

RPG - storing player data

3 votes
1 answer
559 views

storing user data for rpg

3 votes
3 answers
149 views

Market as a single game or as a studio?

2 votes
2 answers
301 views

Generating "tile map" by stamping a full map

2 votes
0 answers
83 views

EdTech game development [closed]

2 votes
2 answers
265 views

Adventure Games - When and how to start mapping?

2 votes
1 answer
400 views

Tiled - move all tiles

2 votes
2 answers
932 views

Mixing perspectives in an oblique-perspective game

2 votes
2 answers
203 views

Create dynamic cities of perspective angle x with least amount of tiles

2 votes
2 answers
2k views

RPG: store dialog

2 votes
2 answers
984 views

Java Tetris - Matrix Rotations

2 votes
2 answers
975 views

How to prevent players from getting lost during the onboarding phase of an RPG?

1 vote
0 answers
76 views

Completion rates/retention rates and hours spent on avg for adventure/rpg games

1 vote
0 answers
86 views

Differences between storyboarding for game design vs. web design [closed]

1 vote
1 answer
261 views

A* Pathfinding math for 2D, oblique style game

1 vote
1 answer
384 views

2D game level progression

1 vote
1 answer
2k views

Best Practices for class usage and game architecture

1 vote
2 answers
6k views

How big should my tiles be for tilemaps?

1 vote
1 answer
703 views

Logic for enemy chasing main player

1 vote
0 answers
59 views

Beta testing of a prototype

1 vote
1 answer
672 views

Tiled tilemapper - isometric

1 vote
1 answer
488 views

Sprite animation frames in Adobe Photoshop CC

1 vote
1 answer
910 views

Pathing for 2D, sprite-based game