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ratchet freak's user avatar
ratchet freak's user avatar
ratchet freak
  • Member for 11 years
  • Last seen this week
1 vote
Accepted

Backface culling without light leaking through

1 vote

How to increase the rotation of a quaternion by a percentage of X % in a Unity script?

1 vote

Player being covered by glClearColor?

1 vote

Getting around limitations posed by float in space game

1 vote
Accepted

Using IBO's with color

1 vote
Accepted

OBJ Model not being rendered properly in OpenGL ES 2 android app

1 vote

Optimising skeletal animation

1 vote

Securing game plugins / mods for java

1 vote

Encode two integers into colour values and compare them in a HLSL shader

1 vote
Accepted

Is it possible to display no white images/sprites when using the latest Android OS?

1 vote

Particles placed in the middle of the screen (OpenGL ES 2 / Android)

1 vote

How to rotate vector A around another vector B?

1 vote

parsing normals from OBJ problem

1 vote

Which parts to draw in an infinite world?

1 vote
Accepted

How to combine VAO and shader language?

1 vote
Accepted

How can I adjust my code to make the objects start dropping at a certain speed and then increase that speed over time?

1 vote

How can I avoid sending the full game state so often?

1 vote

How to detect a cursor inside a non-rectangle shape

1 vote

Moving skeletal animation blending logic to GPU: worth it?

1 vote

Deleting fewest Navmesh Obstacles when no valid path is found

1 vote

How BufferStrategy works

1 vote

Are GPU physics implementations branchless?

1 vote

OpenGL Vertex Array Object(VAO)

1 vote

What would be a good way to implement a large 2d map?

1 vote

Backtracking in A Star

1 vote

Is the standard collision detection in Slick2D too heavy for broadphase?

1 vote

Perspective Projection - Drawing Lines

1 vote

How to get quaternion from two orthogonal 3D vectors?

1 vote

How animate objets seperately?

1 vote

Pokemon Yellow wrap transitions

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