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Jimmy
  • Member for 11 years, 8 months
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73 votes

If I design a game that has both guns and melee weapons, how do I make them equally viable?

44 votes
Accepted

Calculating the rotational force of a 2D sprite

31 votes

How do games like Minecraft generate entire worlds from a seed number?

25 votes

Is Java viable for serious game development?

22 votes
Accepted

Pathfinding with lock and key?

16 votes

Procedural generation of semi-correct planetary systems

14 votes

How to create a non-inflationary player progress system (RPG)?

13 votes

How can I make natural rain drops on screen?

12 votes
Accepted

How to make an arrow land at a specific position in 3D world space

12 votes

Diamond-square terrain generation problem

11 votes
Accepted

Hero/Character sprite size in comparison to tile size?

11 votes
Accepted

What are the pros and cons of Lua vs. Python as a scripting language for XNA/C# platform?

11 votes
Accepted

How to Construct a Perspective Projection With 4 Vanishing Points

10 votes

How much would it cost to produce a game engine, and website to sell it from?

9 votes
Accepted

More efficient way to implement Line of sight on a 2d grid with ray casting?

9 votes
Accepted

How to create a 3D world with 2D sprites similar to Ragnorak online?

9 votes
Accepted

Distributing damage across units in an army

8 votes
Accepted

lookAt with orthographic camera (gl-matrix)

8 votes

What makes "AAA" games so special?

8 votes
Accepted

Display Lists in OpenGL

7 votes
Accepted

Where will my character stop?

7 votes
Accepted

creation of a meta-game

7 votes
Accepted

Elliptical orbit modeling

7 votes
Accepted

What Shading/Rendering techniques are being used in this image?

7 votes
Accepted

Combining rotation,scaling around a pivot with translation into a matrix

6 votes

How to properly translate a point by a matrix?

6 votes
Accepted

Function for sun movement?

6 votes

Is a programmer liable for copyright infringement in other people's mods to his games?

6 votes
Accepted

Rotating voxels in 3d space amongst the x axis

6 votes
Accepted

Explaining Asteroids Movement code

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