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Cypher's user avatar
Cypher's user avatar
Cypher
  • Member for 13 years, 11 months
  • Last seen more than 2 years ago
  • Soddy-Daisy, TN, USA
13 votes
Accepted

How do you pack resources, in a game when you have too many of them?

8 votes
Accepted

Entity System and rendering

8 votes
Accepted

2D Tile-Based Concept Art App

6 votes
Accepted

Resurrecting XNA 3.0 projects

6 votes

Techniques for separating game model from presentation

4 votes

Best system for creating a 2d racing track

4 votes
Accepted

How to structure game states in an entity/component-based system

4 votes
Accepted

Xna performance

4 votes
Accepted

Creating a new instance, C#

4 votes

UI mockups to the code

4 votes

More Efficient Data Structure for Large Layered Tile Map

3 votes
Accepted

Implementing hitbox polygon

2 votes

How to apply a filter to the screen of a running program?

2 votes

Is Java AWT suitable for 2d game rendering?

2 votes

Multi-platform multi-threading: What are the real challenges?

2 votes

graphical interface when using assembly language

2 votes
Accepted

Can I name a team with the name of their city to avoid trademark issues?

1 vote
Accepted

Game Server on Windows Azure

1 vote
Accepted

How can I go about learning to write a shader

1 vote

How many BasicEffects do you have in a Game? What is the best way to render multiple objects/shapes at once?

1 vote

How can I create a spritesheet animation with big images?

1 vote
Accepted

Legal concerns with orchestrating a music submission contest

1 vote

How to emulate Mode 13h in a modern 3D renderer?

0 votes

Should I be worrying about limiting the number of textures in my game?

0 votes

Sprite sheet generator

0 votes

XNA 4.0: 2D Camera Y and X are going in wrong direction

0 votes

How can I improve my isometric tile-picking algorithm?

0 votes
Accepted

Possible to draw a select portion of a render target? (in XNA)