Martijn Courteaux
  • Member for 11 years, 3 months
  • Last seen more than a month ago
1 answers
8 votes
344 views
OpenGL: Frame partially jumps back and forth
7 answers
34 votes
19k views
17 bookmarks
How can I improve rendering speeds of a Voxel/Minecraft type game?
2 answers
12 votes
8k views
6 bookmarks
OpenGL: Is it possible to use VAO's without specifying a VBO
1 answers
0 votes
96 views
How to free the GPU from a long task?
2 answers
12 votes
7k views
5 bookmarks
Am I allowed to make my Minecraft clone open source?
1 answers
0 votes
139 views
Best approach for level specific textures
2 answers
1 votes
108 views
Controls: Rolling on a ceiling
1 answers
2 votes
1k views
What is the correct and most efficient approach of streaming vertex data?
3 answers
7 votes
5k views
1 bookmarks
C++ and OpenGL ES: glDrawArrays calls are time consuming
4 answers
8 votes
412 views
Level design community help?
2 answers
5 votes
659 views
XBOX + Xna != DirectX?