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Arne
  • Member for 9 years, 7 months
  • Last seen more than a month ago
73 votes
Accepted

Are all games made by drawing each frame?

3 votes

Calculate shadow map to overlay hidden line-of-sight things in 2d?

2 votes

Best Way to allow players to "Dye" images without losing color quality?

2 votes

Seamless transition between planet and space

2 votes

Orthographic Zooming with 0,0 at top/left

1 vote

Minimal Projection Matrix

1 vote

Replace glTranslatef and glRotatef with matrixes

1 vote
Accepted

Finding out the "width" and "height" of my screen after projection added

1 vote

Detecting Units on a Grid

1 vote

How can I handle versioning changes when saving assets?

1 vote

What is the best way to "carve" a terrain created from a heightmap?

1 vote
Accepted

Game upgrade launch : Cross-platform release timing

0 votes

Is OpenGL appropriate for 2D games?

0 votes

How to reduce a rectangle without problems?

0 votes

Pathfinding Search for Path of Specific Length

0 votes

Rotating object around moving object/player in 2D

-1 votes

Load texture from different thread

-1 votes

What is the correct Order of Operations on OpenGL 2.0 Loading Texture in condense format?

-2 votes

How to apply logarithmic type formula for speed?

-3 votes

Why are radians preferred over degrees in game development?