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Ray Dey's user avatar
Ray Dey's user avatar
Ray Dey's user avatar
Ray Dey
  • Member for 13 years, 8 months
  • Last seen more than 5 years ago
  • United Kingdom
30 votes
Accepted

How do audio based games such as Audiosurf and Beat Hazard work?

28 votes

New to creating AI - where to start?

27 votes
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What should a game engine do?

24 votes
Accepted

Looking for a good technique for character movement in hack&slash game

21 votes
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Reasons to disable game save during combat (e.g. Mass Effect 2)

20 votes
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Behaviour tree code example?

19 votes
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How to implement zombie AI?

19 votes
Accepted

Complex Game AI for Turn-based Strategy Games

16 votes
Accepted

How can I test my game for epilepsy-safety?

15 votes
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Starting from Scratch - Is it a Mistake if I re-invent the wheel?

14 votes
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How do I create an installer for my XNA demo?

13 votes
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Play game by coding your strategy

13 votes
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How to achieve a Neon-Light effect?

12 votes
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Why / how does XNA's right-handed coordinate system effect anything if you can specify near/far Z values?

12 votes

Effective methods to continuously update movement in a tower defense game?

12 votes
Accepted

What does vsynched mean?

12 votes
Accepted

Which would a game development company prefer; UDK experience or C++ game projects?

11 votes
Accepted

State Machines: State Object versus sequential check: what are the pro/cons?

10 votes
Accepted

Where to start writing games, any tutorials or the like?

10 votes
Accepted

Useful resources for beginning AI

10 votes
Accepted

Should our group try to make a game?

9 votes
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What research areas exist in game programming?

9 votes

Is chess-like AI really inapplicable in turn-based strategy games?

9 votes
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What heuristics are used in NavMeshes?

9 votes
Accepted

what is the best way to add avoidance behaviour to an AI framework?

8 votes
Accepted

Can I develop a game using C++ and deploy to XBOX 360?

8 votes
Accepted

What's the best way to train PID controllers?

8 votes
Accepted

Help with Strategy-game AI

7 votes

What should I wear to a job interview with a game development company?

7 votes
Accepted

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