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Jesse Emond

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10 Questions

Votes Activity Newest Views
11
26
votes
4
answers
2k
views

Version control with game development - When should I branch?

game-industry version-control
Jan 15 '12 at 4:58 M Jellyfish 151
6
11
votes
7
answers
21k
views

What are typical job interview questions related to game development? [closed]

game-industry jobs
Apr 22 '11 at 18:14 chaos 2,985
4
10
votes
1
answer
864
views

Multiplayer platformer - Are server corrections normally required with a single client on the server?

physics networking multiplayer platformer
Aug 22 '13 at 18:41 Sean Middleditch 41k
2
10
votes
2
answers
775
views

Calculating the “power” of a player in a “Defend Your Castle” type game

game-design ai
Mar 11 '11 at 20:14 Alexander Gessler 701
4
8
votes
3
answers
4k
views

XNA - Static classes from game libraries executing after content pipeline extensions, how to avoid the problem?

xna c#
Jun 18 '11 at 0:56 Community♦ 1
3
6
votes
3
answers
335
views

What is the “pricing standard” on Windows Phone?

xna c# mobile windows-phone-7 pricing
Jul 18 '12 at 17:33 Nate 5,006
 
5
votes
1
answer
362
views

XNA 4.0 keeping fonts/sprites without the use of a content project

xna c# xna-4.0
Jul 7 '11 at 1:43 AttackingHobo 7,010
1
4
votes
3
answers
3k
views

XNA - Moving Background Calculations

xna 2d c#
Mar 14 '11 at 9:12 bummzack 22.4k
 
4
votes
3
answers
520
views

How to prevent a character from going up a steep hill with a height map?

xna c# maps
Dec 12 '10 at 1:03 wkerslake 5,717
1
2
votes
2
answers
1k
views

XNA Seeing through heightmap problem

xna terrain-rendering heightmap
Feb 13 '11 at 3:39 Steve H 4,971
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