Vexille
  • Member for 9 years, 3 months
  • Last seen more than a month ago
11 answers
267 votes
103k views
230 bookmarks
When should I use a fixed or variable time step?
22 answers
149 votes
46k views
74 bookmarks
STL for games, yea or nay?
9 answers
70 votes
31k views
86 bookmarks
What's a way to implement a flexible buff/debuff system?
3 answers
65 votes
55k views
99 bookmarks
Random map generation
15 answers
40 votes
7k views
20 bookmarks
MMORPG design for time-limited players
4 answers
28 votes
25k views
17 bookmarks
How to choose how to store data?
4 answers
24 votes
17k views
17 bookmarks
How to achieve uniform speed of movement on a bezier curve?
9 answers
20 votes
21k views
15 bookmarks
How do I sort isometric sprites into the correct order?
1 answers
19 votes
11k views
13 bookmarks
How do I detect ledges?
4 answers
15 votes
5k views
12 bookmarks
Curved movement between two points
2 answers
12 votes
808 views
12 bookmarks
Formula for three competing heroes, each has one they can beat and one they're beaten by
3 answers
9 votes
1k views
1 bookmarks
Having a list of rooms with theirs connection to each other, how do I find isolated room groups?
1 answers
9 votes
15k views
9 bookmarks
Blend Modes in Cocos2D with glBlendFunc
3 answers
7 votes
3k views
2 bookmarks
My isometric game looks flat; how can I improve this?
1 answers
4 votes
2k views
3 bookmarks
How can you procedurally place objects in a non-gridded game?
1 answers
3 votes
2k views
2 bookmarks
Linear movement over a Bézier curve
2 answers
3 votes
4k views
1 bookmarks
How do you set the movement speed of a sprite?
1 answers
1 votes
138 views
1 bookmarks
How to limit the distance of a point?