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Vexille
  • Member for 9 years, 9 months
  • Last seen more than a month ago
268 votes
11 answers
105k views

When should I use a fixed or variable time step?

149 votes
22 answers
47k views

STL for games, yea or nay? [closed]

73 votes
9 answers
32k views

What's a way to implement a flexible buff/debuff system?

  • 1,003
65 votes
3 answers
56k views

Random map generation

  • 793
40 votes
15 answers
7k views

MMORPG design for time-limited players

  • 112k
29 votes
4 answers
26k views

How to choose how to store data?

  • 409
24 votes
4 answers
17k views

How to achieve uniform speed of movement on a bezier curve?

21 votes
9 answers
21k views

How do I sort isometric sprites into the correct order?

  • 211
19 votes
1 answer
11k views

How do I detect ledges?

15 votes
4 answers
5k views

Curved movement between two points

12 votes
2 answers
811 views

Formula for three competing heroes, each has one they can beat and one they're beaten by

9 votes
1 answer
15k views

Blend Modes in Cocos2D with glBlendFunc

  • 91
9 votes
3 answers
1k views

Having a list of rooms with theirs connection to each other, how do I find isolated room groups?

  • 1,031
7 votes
3 answers
3k views

My isometric game looks flat; how can I improve this?

  • 724
4 votes
1 answer
2k views

How can you procedurally place objects in a non-gridded game?

3 votes
2 answers
4k views

How do you set the movement speed of a sprite?

3 votes
1 answer
2k views

Linear movement over a Bézier curve

  • 763
1 vote
1 answer
140 views

How to limit the distance of a point?

  • 724