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ashes999
  • Member for 11 years, 10 months
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40 votes
7 answers
18k views

Learning To Create Better Art (2D Games)

35 votes
11 answers
9k views

Strategies to Defeat Memory Editors for Cheating - Desktop Games [closed]

33 votes
9 answers
15k views

Balancing Player vs. Monsters: Level-Up Curves

32 votes
7 answers
2k views

What are some non-obvious topics to learn for game development? [closed]

30 votes
6 answers
44k views

What is the most serious limitation of Unity? [closed]

27 votes
5 answers
16k views

What should I keep in mind when making 2D games for multiple resolutions?

23 votes
7 answers
2k views

Interfaces 101: Making it Pretty

22 votes
4 answers
26k views

Resolution Independence in libGDX

19 votes
2 answers
2k views

Polishing your game: how much is enough?

16 votes
2 answers
1k views

AI: Learning vs. Strategizing

15 votes
2 answers
4k views

Entity/Component System and UI "Entities"

13 votes
3 answers
3k views

How do I simulate color blindness for accessibility testing?

12 votes
3 answers
28k views

Is there a good way to get pixel-perfect collision detection in XNA?

11 votes
2 answers
440 views

Improving Processes in One-Man GameDev Shops

9 votes
2 answers
2k views

Is it possible to fake blur via images?

9 votes
3 answers
1k views

Advantages of Steam Greenlight

9 votes
5 answers
2k views

Sprites rendering blurry with velocity

9 votes
5 answers
8k views

How many levels should I make?

8 votes
6 answers
701 views

Getting Past "Boring" Content Creation [duplicate]

8 votes
1 answer
371 views

One- to Two-Week Game Competition

7 votes
3 answers
1k views

Programmatically Modifying Images to Create Morning, Sunrise/Sunset and Night-Time Modes

7 votes
3 answers
219 views

When Should You Revisit Old Web/Mobile Games To Improve Them?

7 votes
4 answers
610 views

Connecting Circular Rooms

6 votes
1 answer
560 views

Distributing damage across units in an army

6 votes
2 answers
740 views

Maintaining Consistent Scale (2D games)

6 votes
3 answers
323 views

How can I deploy an Android game without going through the marketplace?

6 votes
3 answers
590 views

Storing and Finding Art Assets

6 votes
4 answers
391 views

How do I leverage code and experience across alternate platforms?

6 votes
4 answers
8k views

The right way to add images to Monogame/Windows

6 votes
1 answer
928 views

Performance of pixel shaders vs. SpriteBatch: XNA