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Jerdak

I'm a software-engineer/triage-coder working in C++, C#, and Python doing fun research on 3D human simulation.

  • Member for 8 years, 7 months
  • 6 profile views
  • Last seen May 14 '19 at 1:21

Communities (7)

  • Stack Overflow 3.9k 3.9k 11 gold badge2222 silver badges3535 bronze badges
  • Super User 101 101 22 bronze badges
  • Game Development 101 101 22 bronze badges
  • Software Engineering 101 101 11 bronze badge
  • Code Golf 101 101 11 bronze badge
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Top network posts

  • 29 How to get size of parent game object?
  • 19 Move Camera Over Terrain Using Touch Input in Unity 3D
  • 18 Calculating actual angle between two vectors in Unity3D
  • 10 CG: Specify a variable not to be interpolated between vertex and fragment shader
  • 9 How can I draw a circle in Unity3D?
  • 9 Is it really wrong to use Input.GetKey() on FixedUpdate?
  • 7 Saving data to persist on update (Unity3D)
  • View more network posts →

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