jokoon
  • Member for 11 years, 3 months
  • Last seen more than a month ago
1 answers
0 votes
94 views
1 bookmarks
How can I avoid the precision loss when recentering objects on open terrain?
1 answers
0 votes
153 views
How can I color single triangles with a color palette?
0 answers
4 votes
212 views
1 bookmarks
How to implement a pannini projection in opengl?
1 answers
0 votes
959 views
Why do KD trees put the median split exactly on a point?
3 answers
0 votes
189 views
Non equi-probable random function
1 answers
-1 votes
151 views
Do I necessarily need to write a vertex shader to use geometry instancing?
1 answers
8 votes
9k views
2 bookmarks
How to read neighbor pixels in GLSL?
3 answers
9 votes
7k views
6 bookmarks
A star pathfinding and discrete/smooth positions
1 answers
3 votes
345 views
1 bookmarks
Is there a common way to execute a task at a certain pace, without relying on the task priority feature of the OS?
3 answers
14 votes
2k views
14 bookmarks
What's the largest "relative" level I can make using float?
0 answers
0 votes
86 views
Steer a flock towards a target? Like in pikmin?
1 answers
3 votes
425 views
Continuous world and very large levels: going around the FPU limitations with Ogre3D
3 answers
18 votes
9k views
8 bookmarks
Are collision detection always O(n^2)?
1 answers
3 votes
2k views
2 bookmarks
Separation algorithm in flock simulation?
1 answers
1 votes
732 views
Swarm/crowd movement with box2d?
1 answers
-4 votes
267 views
Human-readable text file format for game parameters
1 answers
4 votes
324 views
1 bookmarks
What is the purpose of mesh optimization functions?
2 answers
3 votes
946 views
Automatic weapon recoil with that "Counter Strike"-feel
1 answers
2 votes
164 views
2 bookmarks
Anybody remember this webpage?
3 answers
3 votes
633 views
What are the techniques used to save space with very large levels?
4 answers
5 votes
3k views
3 bookmarks
How does a wow server handle which player position to set to each nearest players?
1 answers
23 votes
22k views
20 bookmarks
Behaviour tree code example?
4 answers
12 votes
2k views
6 bookmarks
Animated examples of different interpolations formulas: any link?
1 answers
1 votes
338 views
Loop through a loaded .x file's vertices
1 answers
-7 votes
489 views
How to teach game programming at school?
2 answers
-2 votes
381 views
Can it be considered that a frame-dependent crosshair is a flaw?
3 answers
2 votes
2k views
Make a laser beam effect with Ogre and a BillboardChain
9 answers
35 votes
27k views
14 bookmarks
I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer?
6 answers
65 votes
64k views
36 bookmarks
What are the pro/cons of Unity3D as a choice to make games?
2 answers
4 votes
5k views
1 bookmarks
[Unity] Render an animated texture to a screen