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Mikael Högström
  • Member for 10 years
  • Last seen this week
7 votes

Why do most video game guns reload without losing unused ammo in the magazine?

6 votes

Should Unity lifecycle methods be annotated with the UsedImplicitly attribute?

6 votes
Accepted

How can I simulate limited AI vocabulary for a word game?

6 votes

How do I create 2D water with dynamic waves?

6 votes

Box2D - Do these simple objects need to be in the simulation?

5 votes

How to create a Raining Effect(Particles) on Android?

5 votes
Accepted

Adding delay between damage

5 votes
Accepted

Create shape from points / lines in editor and mathematically calculate nearest points within shape

4 votes
Accepted

Get position of tile in tileset

4 votes
Accepted

Physics System ignores collision in some rare cases

4 votes
Accepted

Finding line of best fit demarcating national borders

3 votes

Learning math from the basic to become a game programmer

3 votes
Accepted

Hide individual regions on a territory map

2 votes

Pros and cons of different integrators

2 votes
Accepted

Convert point to its barymetric coordinates

2 votes
Accepted

Creating custom collision map for 2D

2 votes
Accepted

Multiple collisions within a single frame cycle?

2 votes

How to tune steering behaviours to pick the best target around obstacles?

2 votes
Accepted

XNA Framework sprite vectors and also scaling

2 votes
Accepted

Unity 5.3 Webgl Build not working on Google Chrome

1 vote

How to limit and direct player's view in VR?

1 vote

Do I have to commit the downloadable assets for Unity to the repo? Or a reference for the team to download them?

1 vote

Make a fake random distribution?

1 vote
Accepted

How to distinguish between full/partially intersecting Collider2D?

1 vote

IndexOutOfRangeException on World.Step after enabling/disabling a Farseer physics body?

1 vote

2D Car Simulation with Throttle Linear Physics

1 vote
Accepted

Blender Edge Split Alternative

1 vote

Can I make a Cue in XACT to play two sounds?

1 vote
Accepted

Organize game classes C# XNA

1 vote

Story and news-feed ideas for social network games