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Share Your Experience: Take the 2024 Developer Survey
Vaughan Hilts's user avatar
Vaughan Hilts's user avatar
Vaughan Hilts's user avatar
Vaughan Hilts
  • Member for 11 years, 11 months
  • Last seen more than 1 year ago
63 votes
Accepted

How can I store game metadata in a .png file?

22 votes
Accepted

How can I mock Google Play purchases?

17 votes
Accepted

How to structure code for many unique weapons/spells/powers

14 votes
Accepted

Max texture size Android : which settings for 2048x2048?

13 votes

What are the benefits of capping frames per second? (If any)

10 votes
Accepted

How does Minecraft update process work?

9 votes

How do they made Pokémon games so flawlessly balanced?

8 votes

What are easing functions?

8 votes

Deploying MonoGame without OpenAL or Installer

8 votes
Accepted

Is a 10 meg 2048x2048 bitmap too big a size texture to use in an OpenGL game?

8 votes
Accepted

Am I allowed to release an app I developed with Xcode on windows?

7 votes
Accepted

Client Side Logic vs Server Side Logic for HTML5 Game

7 votes

Is Minecraft's source code available?

7 votes

Programatically find out which app store install came from?

7 votes

What is the edge glow shading technique used in Super Mario called?

6 votes
Accepted

When should I use color keying vs PNG transparency?

6 votes

How to make a map

6 votes
Accepted

Current library situation

5 votes
Accepted

Which should I learn: DirectX or XNA?

5 votes
Accepted

Checking game objective status in efficient way on each update call

5 votes
Accepted

Libgdx. Converting Screen Click Coordinates into World Coordinates for 2D Game

5 votes

How to smoothly rotate a vector in a direction?

5 votes
Accepted

Valid gameloops

5 votes

How to draw texture to screen in Unity?

4 votes
Accepted

XNA Games running on Windows 8

4 votes
Accepted

Drawing Sprites in Android OpenGL efficiently?

4 votes
Accepted

Which type of Xbox console should I get to begin developing games on it?

4 votes

Creating a Custom Map Editor using XNA and Windows Forms

4 votes

Errors happen when using World.destroyBody( Body body )

4 votes

AndEngine: Density, Elasticity, Friction, Gravity concepts