AturSams's user avatar
AturSams's user avatar
AturSams's user avatar
AturSams
  • Member for 11 years, 8 months
  • Last seen more than a month ago
25 votes
Accepted

What is the difference between a sprite sheet and a texture atlas?

25 votes
Accepted

Generating tile map

18 votes
Accepted

Finding the correct speed for AI to turn to reach goal

18 votes
Accepted

Fast, accurate 2d collision

14 votes

How to decide how much to charge for development?

14 votes
Accepted

How should I collect user behavior data in an MMO?

13 votes
Accepted

How do I generate a smooth random horizontal 2D tunnel?

11 votes

Is it unprofessional to leave game resources to the open eye?

11 votes

What's the difference between mesh and a model?

10 votes
Accepted

Making an efficient collision detection system

10 votes
Accepted

Converting time of day into a smooth day/night variable?

9 votes
Accepted

Rotate Body From Corner

9 votes

Entity Component System, weapon

8 votes

How does one save a procedural world?

8 votes
Accepted

Do 3d assets cost a lot more than 2d?

8 votes

How can I implement a dialogue where the words appear as if they were being typed?

7 votes

How do I prevent receiving data from the network from dropping rendering frames in a multiplayer game?

7 votes
Accepted

My game engine is done, how can I get ideas of a game to make with it?

6 votes
Accepted

How to use music in a simple game?

6 votes
Accepted

Collision detection with curves

6 votes
Accepted

'Spring' physics

6 votes

Connecting Circular Rooms

6 votes

Creating a glitch effect similar to Watch Dogs

6 votes

Implementing line-of-sight in 3D?

6 votes
Accepted

Is it a good idea to make most actions in a game driven by simple tiny threads (in Java)?

5 votes
Accepted

Are completely dumb client multiplayer games feasible?

5 votes

procedural generation - deterministic or not? (No man's sky)

5 votes

When is the right time to save game data in a standalone game?

5 votes

How do I make a 2D race car turn smoothly?

5 votes
Accepted

How to make character gain acceleration?

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