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Pythagoras of Samos
  • Member for 10 years, 4 months
  • Last seen more than a week ago
54 votes
6 answers
7k views

How to maintain artistic consistency when working with multiple artists?

  • 13.2k
53 votes
3 answers
17k views

In an Entity-Component-System Engine, How do I deal with groups of dependent entities?

51 votes
7 answers
10k views

2D Platformer AABB collision problems

51 votes
14 answers
10k views

Creating meaningful and engaging quests

51 votes
6 answers
14k views

How can I perform a deterministic physics simulation?

  • 614
49 votes
6 answers
49k views

Is OpenGL appropriate for 2D games?

49 votes
2 answers
18k views

After a succesful glLinkProgram, should I delete / detach my shaders?

  • 655
47 votes
6 answers
4k views

Why do games seemingly reload the entire level when restarting a level?

  • 623
46 votes
10 answers
11k views

How can I make my players interested in the game lore of my MMORPG?

45 votes
6 answers
34k views

What are the best resources on multi-threaded game or game engine design and development? [closed]

  • 14.7k
44 votes
5 answers
47k views

What is the purpose of glScissor?

  • 613
43 votes
6 answers
5k views

Is it unprofessional to leave game resources to the open eye?

  • 2,014
42 votes
1 answer
9k views

How are entity systems cache-efficient?

42 votes
6 answers
15k views

Component-based game object systems in practice [closed]

  • 1,300
40 votes
4 answers
27k views

What's the purpose of OpenGL's Vertex Array Objects?

40 votes
5 answers
32k views

Workaround to losing the OpenGL context when Android pauses?

38 votes
7 answers
24k views

About floating point precision and why do we still use it

38 votes
5 answers
21k views

Realistic Camera/Screen Shake from Explosion

  • 1,298
38 votes
5 answers
18k views

What are the pros and cons of incorporating Lua into a C++ game?

  • 887
36 votes
3 answers
5k views

When should I hard-code data versus load external data?

36 votes
4 answers
3k views

Does the gender of a game's protagonist affect sales?

  • 2,084
36 votes
3 answers
11k views

Do games need installation these days?

  • 1,279
35 votes
9 answers
27k views

I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer? [closed]

  • 5,213
35 votes
5 answers
26k views

What quality should my sounds be?

  • 3,318
35 votes
4 answers
18k views

How does client-side prediction work?

34 votes
11 answers
10k views

Do 2D games have a future? [closed]

  • 620
34 votes
5 answers
11k views

How do I implement features in an entity system?

  • 7,857
33 votes
8 answers
11k views

Do retail games use "inversion of control" and "dependency injection"?

  • 6,494
33 votes
5 answers
14k views

Lag compensation with networked 2D games

  • 2,049
33 votes
2 answers
6k views

How to network this entity system?

  • 331
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