Pythagoras of Samos
  • Member for 9 years, 9 months
  • Last seen more than a month ago
6 answers
53 votes
7k views
22 bookmarks
How to maintain artistic consistency when working with multiple artists?
3 answers
52 votes
17k views
30 bookmarks
In an Entity-Component-System Engine, How do I deal with groups of dependent entities?
7 answers
51 votes
10k views
23 bookmarks
2D Platformer AABB collision problems
14 answers
51 votes
10k views
44 bookmarks
Creating meaningful and engaging quests
6 answers
50 votes
13k views
29 bookmarks
How can I perform a deterministic physics simulation?
6 answers
49 votes
46k views
22 bookmarks
Is OpenGL appropriate for 2D games?
2 answers
48 votes
17k views
19 bookmarks
After a succesful glLinkProgram, should I delete / detach my shaders?
6 answers
47 votes
4k views
15 bookmarks
Why do games seemingly reload the entire level when restarting a level?
10 answers
46 votes
11k views
17 bookmarks
How can I make my players interested in the game lore of my MMORPG?
6 answers
45 votes
33k views
46 bookmarks
What are the best resources on multi-threaded game or game engine design and development?
6 answers
43 votes
15k views
25 bookmarks
Component-based game object systems in practice
5 answers
43 votes
45k views
17 bookmarks
What is the purpose of glScissor?
6 answers
43 votes
5k views
6 bookmarks
Is it unprofessional to leave game resources to the open eye?
1 answers
42 votes
9k views
22 bookmarks
How are entity systems cache-efficient?
4 answers
40 votes
27k views
31 bookmarks
What's the purpose of OpenGL's Vertex Array Objects?
5 answers
40 votes
32k views
21 bookmarks
Workaround to losing the OpenGL context when Android pauses?
5 answers
38 votes
20k views
18 bookmarks
Realistic Camera/Screen Shake from Explosion
5 answers
38 votes
18k views
22 bookmarks
What are the pros and cons of incorporating Lua into a C++ game?
7 answers
38 votes
23k views
20 bookmarks
About floating point precision and why do we still use it
4 answers
36 votes
2k views
11 bookmarks
Does the gender of a game's protagonist affect sales?
3 answers
36 votes
5k views
15 bookmarks
When should I hard-code data versus load external data?
3 answers
36 votes
11k views
8 bookmarks
Do games need installation these days?
5 answers
35 votes
25k views
23 bookmarks
What quality should my sounds be?
9 answers
35 votes
27k views
14 bookmarks
I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer?
4 answers
34 votes
18k views
21 bookmarks
How does client-side prediction work?
11 answers
34 votes
10k views
11 bookmarks
Do 2D games have a future?
5 answers
33 votes
11k views
27 bookmarks
How do I implement features in an entity system?
2 answers
33 votes
6k views
18 bookmarks
How to network this entity system?
5 answers
32 votes
13k views
37 bookmarks
Lag compensation with networked 2D games
8 answers
32 votes
11k views
13 bookmarks
Do retail games use "inversion of control" and "dependency injection"?
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