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Pythagoras of Samos
  • Member for 10 years, 4 months
  • Last seen more than a week ago
66 votes
9 answers
107k views

Good GUI for OpenGL? [closed]

  • 400
268 votes
11 answers
106k views

When should I use a fixed or variable time step?

137 votes
1 answer
96k views

What should a main game loop do?

  • 2,466
98 votes
4 answers
77k views

How should a one-man team do game audio?

56 votes
7 answers
76k views

How can I draw outlines around 3D models?

115 votes
21 answers
75k views

Why is it so expensive to develop an MMO? [closed]

  • 5,115
109 votes
7 answers
63k views

How can I simulate a bad internet connection for testing purposes?

  • 112k
158 votes
8 answers
55k views

Why are MVC & TDD not employed more in game architecture? [closed]

  • 1,711
71 votes
6 answers
54k views

How does Lua work as a scripting language in games?

  • 813
57 votes
1 answer
52k views

What scripting language should I choose for my game? [closed]

  • 200
49 votes
6 answers
49k views

Is OpenGL appropriate for 2D games?

155 votes
18 answers
48k views

What things should an indie game developer never do?

55 votes
9 answers
48k views

Texture packing algorithm

  • 7,492
58 votes
9 answers
48k views

New to creating AI - where to start? [closed]

  • 727
44 votes
5 answers
47k views

What is the purpose of glScissor?

  • 613
184 votes
1 answer
47k views

What is the role of "systems" in a component-based entity architecture?

  • 1,951
75 votes
5 answers
44k views

Good 2D Platformer Physics [closed]

64 votes
10 answers
43k views

What kind of databases are usually used in an MMORPG? [closed]

429 votes
1 answer
41k views

How can I effectively manage a hobby game project?

22 votes
4 answers
41k views

What is the most efficient container to store dynamic game objects in? [closed]

  • 241
9 votes
1 answer
40k views

Unity 5 2D drawing sprites programmatically

  • 1,307
80 votes
5 answers
39k views

How does Dwarf Fortress keep track of so many entities without losing performance?

  • 1,422
17 votes
6 answers
38k views

Where to hire 2D sprite artists? [closed]

88 votes
8 answers
36k views

How many threads should I have, and for what?

  • 1,013
57 votes
9 answers
35k views

Is the TCP protocol good enough for real-time multiplayer games?

  • 4,486
251 votes
36 answers
35k views

How to prevent the "Too awesome to use" syndrome?

  • 112k
68 votes
1 answer
34k views

Difference between Decision Trees & Behavior Trees for Game AI

  • 1,213
76 votes
6 answers
34k views

How to write a network game? [closed]

28 votes
3 answers
34k views

How does Navigation Mesh path-finding work?

  • 742
45 votes
6 answers
34k views

What are the best resources on multi-threaded game or game engine design and development? [closed]

  • 14.7k
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