PepeOjeda's user avatar
PepeOjeda's user avatar
PepeOjeda's user avatar
PepeOjeda
  • Member for 3 months
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3 votes
Accepted

Structuring a Scriptable Object so that it has a List or an Array of 2 other Scriptable Objects

2 votes

How to handle many event triggers without hard-coding checks for all of them into the game loop?

2 votes

Move player towards screen

2 votes

Merging multiple FBX files into a single gltf

1 vote

Does Raycast called from Update execute on next FixedUpdate?

1 vote
Accepted

Changing Coordinate Origin [From Coord System A -> Coord System B]

1 vote
Accepted

How to get vertices array from UIElements Label class (using reflection)?

1 vote
Accepted

Applying texture in a circular rotation to 2D object

1 vote

How do I implement this distortion ripple effect?

1 vote

How to move an object when a specific event occurs?

0 votes
Accepted

Why is Vector3.ProjectOnPlane() "drifting" further from desired rotation on steep slopes

0 votes

3D CharacterController ride moving platforms in Unity?

0 votes

Implementing the integration workarounds for AnimationRigging and Animancer

0 votes

Swipe trees in a given direction using events and delegates

0 votes

How to rotate parent object to align child rotation with a separate game object?

0 votes

Imitate simplified bird-flight behavior