Zack Brown's user avatar
Zack Brown's user avatar
Zack Brown's user avatar
Zack Brown
  • Member for 11 years, 4 months
  • Last seen this week
78 votes
10 answers
227k views

In Unity, how do I correctly implement the singleton pattern?

10 votes
2 answers
11k views

Tile map/terrain implementation with differing heights of neighbouring tiles

10 votes
1 answer
5k views

Procedural Geometry Generation

5 votes
1 answer
7k views

Scene Graphs and Entity Component Systems

4 votes
2 answers
564 views

Tilemap Object Placement

4 votes
1 answer
5k views

Infinite world floor grid shader

2 votes
2 answers
12k views

How to determine counter-clockwise vertex winding

2 votes
2 answers
2k views

Room generation with external walls and doors

2 votes
1 answer
334 views

Voronoi / Delaunay Graph - Triangle Circumcenter error

1 vote
1 answer
155 views

Terrain and Path Architecture

0 votes
1 answer
3k views

Determining and culling non-visible vertices