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CaptainRedmuff

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Votes Activity Newest Views Added
26
votes
3
answers
37k
views

How do you programmatically generate a sphere?

rendering geometry procedural-generation
Aug 1 '13 at 15:03 bobobobo 16.4k
24
votes
3
answers
4k
views

How can I make water appear darker with depth, like in Minecraft?

effects
Aug 14 '12 at 7:29 Community♦ 1
16
votes
1
answer
19k
views

OpenGL: Resizing Display and glOrtho/glViewport

opengl java lwjgl resolution
Mar 16 '19 at 20:56 0xCursor 113
16
votes
2
answers
14k
views

How can I rotate about an arbitrary point in 3D (instead of the origin)?

mathematics matrix rotation quaternion
Nov 2 '11 at 10:31 sam hocevar 22.9k
11
votes
2
answers
12k
views

How to create tilted (height) isometric tiles

tiles isometric
May 2 '12 at 13:02 Daniel Carlsson 2,343
10
votes
1
answer
6k
views

How to efficiently render a large terrain mesh?

opengl 3d performance terrain octree
Apr 7 '15 at 12:16 danijar 5,471
10
votes
2
answers
4k
views

How can I test if a point lies between two parallel lines?

collision-detection linear-algebra
Nov 9 '12 at 2:07 Community♦ 1
6
votes
1
answer
12k
views

Combining rotation,scaling around a pivot with translation into a matrix

opengl mathematics matrix glm
Aug 30 '13 at 5:24 Community♦ 1
6
votes
2
answers
792
views

How do I simplify terrain with tunnels or overhangs?

terrain data-structure vertex level-of-detail quadtree
Jun 3 '14 at 18:55 Lennart Rolland 644
5
votes
1
answer
2k
views

Material, Pass, Technique and shaders

opengl architecture rendering materials
Oct 16 '13 at 22:13 Nathan Reed 32.7k
5
votes
2
answers
1k
views

a flexible data structure for geometries

geometry data-structure computational-geometry c++ gpgpu
Nov 7 '13 at 23:37 concept3d 12.3k
4
votes
2
answers
5k
views

What is the camera direction vector for an isometric view?

3d vector isometric projection screen
Sep 10 '13 at 15:12 Seth Battin 5,444
4
votes
3
answers
456
views

How do I deal with different “types” of entities in Entity-Component-System model?

entity-system
Apr 23 '14 at 14:35 user2927848 119
3
votes
2
answers
418
views

Opengl shader questions

opengl shaders fragment-shader
Jun 5 '13 at 17:48 jmegaffin 4,753
2
votes
1
answer
419
views

How to correctly represent a bone system?

3d animation vector linear-algebra
Aug 5 '13 at 13:48 Luis W 341
2
votes
1
answer
2k
views

Given face normal and vertices of a triangle, how to find the acyclic order of vertices?

opengl 3d-meshes normals culling draw-order
Sep 5 '18 at 11:25 user3797758 3,436
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