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Simon's user avatar
Simon's user avatar
Simon
  • Member for 13 years, 10 months
  • Last seen more than 8 years ago
27 votes
Accepted

How do you start development of a game?

13 votes

How do I best remove an entity from my game loop when it is dead?

6 votes

3D collision-detection middleware

4 votes

detecting the coordinates where a bullet hits a mesh

4 votes

Game Engine framework or library

2 votes

How does entity communication work?

2 votes

What's a good data structure solution for a scene manager in XNA?

2 votes

Which unit test framework for c++ based games?

2 votes

Are there cases where globals/singletons are useful in game development?

1 vote

Profiling code with threads and script interpreter

1 vote

C++: Smart pointers, Raw pointers, No Pointers?

0 votes

Authoring Hitboxes

0 votes

What are the hot dev positions in game industry?

0 votes

What are standard methods for organizing game code? Grouping by standard "kinds" of methods?

0 votes

Alternative to Game State System?