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Paul
  • Member for 11 years, 7 months
  • Last seen more than 8 years ago
16 votes
1 answer
13k views

Max texture size Android : which settings for 2048x2048?

6 votes
2 answers
11k views

How to customize a character with new objects (clothes, body parts) in a 3D game?

4 votes
1 answer
5k views

How to generate a RGB * a texture for a glow effect in GLSL?

3 votes
2 answers
376 views

Can I name a team with the name of their city to avoid trademark issues?

2 votes
2 answers
7k views

How do I simulate a crowd in the stadium stands?

2 votes
1 answer
403 views

Image 1 becomes image 2 with sliding effect from left to right?

2 votes
1 answer
170 views

Is there a way to export all the images of my tweening effect in Flash?

2 votes
3 answers
2k views

Let a time counter working when an app is closed?

1 vote
2 answers
3k views

textures in tilemap games: use 2d planes or 3d objects? (example with Dragons of Atlantis)

1 vote
3 answers
3k views

Why can't my A* implementation find a path out of an open room?

1 vote
1 answer
209 views

Drawing texture does not work anymore with a small amount of triangles

1 vote
2 answers
3k views

How to make a gui button follow a path after a touch?

1 vote
1 answer
1k views

"lerp" returning value (Shader)?

1 vote
0 answers
1k views

Move parent according to child axis in Unity?

1 vote
1 answer
3k views

How to use atan2 to get the correct angle? (inside or outside angle) [duplicate]

1 vote
2 answers
300 views

atan2 : inversed result? (angle 180 is on the right side, angle 0 on the left side)

1 vote
1 answer
602 views

convert image to spritesheet of tiles for isometric map?

1 vote
1 answer
3k views

Polygons requirement on mobile devices, around 3000 vertices?

1 vote
1 answer
69 views

add the variation of the angle to its current angle: trouble with 180 and -180

0 votes
1 answer
187 views

How to make a joystick follow the touch around a starting point using atan2?

0 votes
2 answers
223 views

How to move dashes towards target?

0 votes
1 answer
478 views

isometric coordinates issue: (0,0) and (5,5) are flipped?

0 votes
1 answer
1k views

Could you explain this calculation of tiling and offset?

0 votes
1 answer
368 views

Why set the position of both b2Body and Box2DSprite?

0 votes
1 answer
415 views

How can I adjust the UVs of my quad so my texture isn't flipped?

0 votes
1 answer
1k views

limits of tiles on tilemap, for mobile devices?

0 votes
2 answers
1k views

How to store tiles with different sizes?

0 votes
0 answers
147 views

Tilemap mesh issue with z, -z axis

0 votes
1 answer
2k views

Rotating object along bezier curve: not rotating enough?

-1 votes
1 answer
442 views

add a server to facebook game, realistic cost for indie dev? [closed]