wkerslake's user avatar
wkerslake's user avatar
wkerslake's user avatar
wkerslake
  • Member for 13 years, 9 months
  • Last seen more than 12 years ago
2 votes

Are there existing software frameworks for traditional "Roll dice and move pawn" boardgames?

2 votes

Why is this .obj loader not drawing anything but the included .obj?

2 votes

XNA Required information to represent 2D Sprite graphically

2 votes

Choosing 3D modeling software Maya or 3D max?

2 votes
Accepted

3DS Max equivalent to vertex weight painting

2 votes

What is the best approach to resource management in game design?

2 votes

Do "Results-Oriented Work Environments" work?

2 votes

Enemy evolution in shoot-em-ups

2 votes

Where is the time spent?

2 votes

What is the best way to avoid colorblind issues?

2 votes
Accepted

What makes aiming on a PC first person shooter feel good?

2 votes

Why the shareware (not demo) model died?

2 votes

[Unity] Render an animated texture to a screen

2 votes

How do I fix this weird lighting problem?

2 votes

RTS on a 3D map e.g. a globe

1 vote

Has an open console any chance to give more strength to the indie game world?

1 vote

Team brainstorming

1 vote

How should I start playing with 3D?

1 vote

Is there a way to blur objects in a 2d game with OpenGL without using shaders?

1 vote
Accepted

Voice input in games beyond voip chat

1 vote

Efficient way of drawing outlines around sprites

1 vote

Will multi-touch become an important/standard method of input for PC games in the future?

0 votes

BlitzMax - generating 2D neon glowing line effect to png file

0 votes

Blending animations for more character movements

0 votes

Software for game system design overview

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