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White Raven
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13 votes
2 answers
3k views

What is the Library folder and why is it needed?

3 votes
1 answer
967 views

Why is there only one variable displayed in the Inspector?

2 votes
0 answers
60 views

How to get rid of these seams on the lightmap? ( Unity )

1 vote
0 answers
183 views

Is it possible to work with UDIM Tiles textures in Unity?

1 vote
0 answers
16 views

Which leg does the each animation start with? ( Unity - Blend Tree - Locomotion System )

1 vote
0 answers
59 views

What settings should the Root bone have in Blender for Unity?

1 vote
2 answers
100 views

Humanoid rig breaks my animation

0 votes
0 answers
24 views

Humanoid Rig force knee of my character to rotate, but it shouldn't be

0 votes
1 answer
185 views

What does the Lock toggle in the Position Constraint Component do?

0 votes
1 answer
129 views

What is Animator.Update(float deltaTime) doing?

0 votes
0 answers
21 views

Does Animator.StartRecording(int frameCount) scale the framebuffer if not stopped by Animator.StopRecording()?

0 votes
0 answers
4 views

Why I have perfect animation on model while in animation tab I can see missmatch bone error?

0 votes
0 answers
29 views

Why Generic Rigs won't matching? ( Unity )

0 votes
0 answers
18 views

Why do I need inculde Model in FBX that contains animations and a rig for right matching this animations on another FBX? ( Unity )

0 votes
0 answers
7 views

Why While using Aiming multiple targets by Virtual Camera Dolly and Zoom effect behaving strange? ( Unity )

0 votes
1 answer
18 views

How not to multiply real time and bake shadows? (Unity)

0 votes
1 answer
44 views

Changing Ambient Light settings in Environment window does not affect scene after baking LightMap

0 votes
1 answer
41 views

Where does this orange tint come from after baking LightMap?

0 votes
0 answers
42 views

How to check output value in Remap Node?

0 votes
0 answers
7 views

Why do we see such effect after Normalize X value from Position Node ( in World Space )? ( Unity Shader Graph ) [duplicate]

0 votes
0 answers
26 views

Why do we still see infinity vector space after normalizing World space? ( Unity Shader Graph)

0 votes
0 answers
31 views

How to build level in Blender using assets from Unity?

0 votes
0 answers
9 views

How to connect lightmap textures to scene?

0 votes
0 answers
18 views

Unity can't render more when 3 light points. Why?

0 votes
1 answer
130 views

How to enable more than 8 light sources in URP?

0 votes
1 answer
34 views

Why are URP render settings limited in terms of rendering light sources? ( Unity )

0 votes
0 answers
12 views

Do I need to disable shadow casting and Recieve shadows settings if the object is baked in Lightmap?

0 votes
0 answers
10 views

Why Area light looks like Circle light? ( Unity )

-1 votes
1 answer
37 views

Why does a public variable define a private one? [closed]