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1 vote
1 answer
323 views

Async load texture from PersistentDataPath with bytes

1 vote
0 answers
286 views

Get selected string from TextMeshPro input field/text on Android

1 vote
1 answer
74 views

Unity hierarchical state machines and SOLID principles questions

0 votes
0 answers
70 views

UI mask and elements not visible after Async scene change

0 votes
0 answers
17 views

xml Dialogue issue with reading node children

0 votes
0 answers
138 views

Changing sprite renderer material in gameplay

0 votes
2 answers
49 views

Filing a dictionary through an enumerator 1 listing at a time

0 votes
1 answer
164 views

Get all images from peristent data path and save them to a Texture2D array

0 votes
0 answers
210 views

Download Progress bar from Firebase Storage

0 votes
1 answer
1k views

400 bad request UnityWebRequest

0 votes
1 answer
87 views

Parse Data on runtime into JSON

0 votes
2 answers
121 views

Can I give prizes based on sharing a WebGL game link on Facebook?

0 votes
1 answer
23 views

save generated gameobject to an array for shuffling

0 votes
1 answer
14 views

Intantiating objects across multiple container pages

0 votes
0 answers
42 views

Saving JSON to firebase

-1 votes
1 answer
133 views

Deserialization of JSON from Firebase to load data

-1 votes
1 answer
45 views

Unity mailchimp / Klaviyo subscription form