CiscoIPPhone's user avatar
CiscoIPPhone's user avatar
CiscoIPPhone's user avatar
CiscoIPPhone
  • Member for 13 years, 6 months
  • Last seen more than 1 year ago
  • United Kingdom
30 votes

How to implement A.I. for checkers/draughts?

24 votes

Balancing Player vs. Monsters: Level-Up Curves

19 votes
Accepted

how does HDR work?

17 votes
Accepted

What can cause ALT-TAB to be 'annoying'/slow/glitchy?

14 votes
Accepted

Tilesets with two dimensions

13 votes

Working with lots of cubes. Improving performance?

10 votes

Solving maze without return ability

10 votes
Accepted

How to protect source code when game is developed in HTML5/Javascript

9 votes

Heightmap, Voxel, Polygon (geometry) terrains

9 votes

Abstracting multiple math libraries with C++

8 votes
Accepted

How do you make Direct3D work in a browser?

8 votes
Accepted

Prototype experience: Unity3D vs UDK

7 votes

Shader effect similar to Metro 2033 gasmask

7 votes

Scaling a game view with letterboxes?

7 votes

How to transition between states and mix states in a finite state machine?

7 votes

Online service and/or application to develop a story line for an adventure game

7 votes
Accepted

Tile based collision detection failing when player is going too fast

7 votes

How to make a hand-drawn squared texture periodic with as little modification as possible?

6 votes

How to implement an experience system?

6 votes
Accepted

Name of the model in memory that you use for map collision detection?

6 votes

is it feasible to make chess application in 2 months?

6 votes

What are the reasons for MMOs to have level caps?

5 votes

How relevant is PHP today for browser games?

5 votes
Accepted

Unity 4.5 Sprite Packer does not pack images inside Resources folder

5 votes
Accepted

Hardware for iPhone 2d games development

5 votes

Does C# have a future in games development?

4 votes
Accepted

Is it possible to skin Qt 4.5 such that it has a 'game-like' interface?

4 votes
Accepted

2D game - Missile shooting problem on Android

4 votes
Accepted

detecting the coordinates where a bullet hits a mesh

4 votes

iOS custom memory allocator