Superbest's user avatar
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Superbest's user avatar
Superbest
  • Member for 11 years, 10 months
  • Last seen more than 6 years ago
50 votes
Accepted

How to detect and prevent abuse (botting) of online game API?

10 votes

What does a matrix represent?

8 votes

Is it ok to use copyrighted assets for educational purposes?

7 votes
Accepted

Can I get enough experience to get an industry job just by reading books?

4 votes
Accepted

2D wave-like sprite movement XNA

4 votes

Is there evidence that downloading assets on first use rather than bundled with a game download makes a mobile game more popular?

4 votes

What kind of gaming platforms for Linux are available?

4 votes

Is there a (family of) monotonically non-decreasing noise function(s)?

3 votes

Designing a game - Where to start?

3 votes
Accepted

Matrix for 2D perspective

2 votes
Accepted

How do I generate coins in a pattern?

2 votes

What are the cons of using DrawableGameComponent for every instance of a game object?

1 vote

XNA: SpriteFont question

1 vote

How to move a 3d object in 3d coordinate space

1 vote

Designing a game that allows for selectable perks/customization

1 vote

General 2D Collision Detection Question

1 vote
Accepted

Representing heightmaps, on disk and when drawing

1 vote

How can I make A* finish faster when the destination is impassable?

0 votes
Accepted

A few queries about my Map Data (& ideas of improvement, seconded opinion required)

0 votes
Accepted

Draw order in XNA

0 votes

How to handle many sprites and update?

0 votes

Some advice for settling on a map format for a tile game?

0 votes

An evaluation of game UI, based on certain usability criteria?

0 votes

Can I use SpriteBatch when drawing sprites on a rotating 3D plane

-1 votes

Is there a limit to Gametime.TotalMilliseconds?