I am a C# developer, happy to go between front end and backend, not a fan of web development, but i do it sometimes.
Ultimately, I'd like to work in strong AI. The science of thought is interesting to me and i've gained some annoyance with weak AI due to the constant misnomers.
I do unity development in my free time working on writing libraries to make unity even easier to use. my grand scheme is to run up a few games in the next few years and if i'm lucky get them stable enough to not need much updating and still pull in some money.
Procedural graphics, algorithm optimization, and strong AI processing are fairly central interests of mine. so you may see me responding and asking questions about dynamic meshes, animation, and graphs a lot.