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Millard
  • Member for 4 years, 2 months
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6 votes
1 answer
200 views

Do I need Microsoft authorization to support Xbox 360 controllers for a pc game?

3 votes
1 answer
4k views

Visual Studio not recognizing Unity's new Input system

3 votes
1 answer
2k views

What exactly is different between a string and an FString in Unreal C++?

1 vote
1 answer
79 views

Asset opening wrong unity version

1 vote
0 answers
261 views

Unreal Visual Studio 2019 taking forever for tellisense

1 vote
1 answer
288 views

Attach an Animated Texture to a Character in Unity

1 vote
1 answer
145 views

How do I fix this Minecraft type game bug?

0 votes
1 answer
2k views

How do I use this Perlin Noise texture to change the mesh?

0 votes
0 answers
2k views

Unity Default Shader Greyed Out

0 votes
1 answer
519 views

How to detect a pinch in Unity?

0 votes
0 answers
23 views

Keep my 3d player from jumping if he's not on the Ground [duplicate]

0 votes
0 answers
44 views

How do I make a Transform object follow it's parents rotation

0 votes
0 answers
70 views

How do I get HDRP render enabled so that the shader graph will work

0 votes
0 answers
354 views

What does rebuilding the .vcxproj file do?

0 votes
1 answer
480 views

Unsure where to right click to delete Unreal C++ class

0 votes
1 answer
329 views

Why would I add components in code?

0 votes
1 answer
265 views

Calling a function from Super is getting an error

0 votes
2 answers
214 views

If i make a game in Unity where a player can host their own servers, will it still cost me more money?

0 votes
0 answers
293 views

Why is my FPS Camera in the Wrong Position by Default?

0 votes
0 answers
831 views

What exactly are smart material packs on Quixel Mixer?

0 votes
2 answers
394 views

Unreal Crashing just by me adding components

0 votes
1 answer
773 views

Unreal virtual function causing unresolved external error [closed]

0 votes
1 answer
1k views

Rotating fps rigid body on the Y axis

0 votes
2 answers
1k views

How to go back to the old input system?

0 votes
1 answer
1k views

How do I adjust my rigidbody velocity on a local axes?

0 votes
2 answers
1k views

How do i easily clamp my cameras rotation when using transform.rotate()

0 votes
1 answer
531 views

Visual Studio not adding the header file to the Solution explorer

0 votes
1 answer
997 views

How to use X,Y, and Z instead of Pitch, Roll and Yaw

-1 votes
1 answer
25 views

unity multiplayer components not there