Grzegorz Adam Hankiewicz
  • Member for 11 years, 5 months
  • Last seen more than 1 year ago
Is it worth supporting iOS 3.x or iPhone 3G devices anymore when developing a game?
7 votes

No. When iOS 4 was introduced, the app store introduced a new rule: "You can't upload binaries which deploy for iOS 2.x". This sent a clear message that Apple doesn't want to have users nor ...

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Which 2D rendering algorithm is the most suited for mobile devices?
5 votes

At first glance many consoles support the same OpenGL-like interface where you throw triangles at the hardware and it figures out how to do it best. In real life each hardware has been optimized for ...

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Any free 2D C\C++ framework that supports iPhone?
4 votes

Allegro is a C/C++ 2D cross-platform programming library. They don't mention iPhone as a supported platform on the website, but it appears there in the recent changelog, so probably you can grab the ...

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Is storing data via property lists in an iPhone application's documents directory secure?
2 votes

An attack coming from another application on the same device is unlikely, I wouldn't worry about root. Since you want to avoid the user from tampering with the savegames, I would try to do everything ...

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Efficient Bullet Firing Class
Accepted answer
2 votes

Your idea about creating a pool is good (if you actually know that the creation/destruction is what's dragging down your fps) but not implemented efficiently. Simply use an array of pointers, no need ...

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What 2D engine can I use to port my flash game to iOS and Android?
Accepted answer
2 votes

I would try http://gamesalad.com/. While Android publishing is not yet supported (planned for fall according to http://gamesalad.com/corporate/roadmap/) it can publish in HTML5, which should work well ...

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How to create games with scrolling?
2 votes

Scrolling doesn't necessarily mean loading everything into memory. The usual way to deal with this is to separate your content into tiles which are loaded into memory as needed. Apple has an example ...

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3D Model package for Mac/iOS
Accepted answer
2 votes

A popular 3d package is Blender. It is used as the toolchain for SIO2, which you might want to look into.

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How to protect Lua scripts in IOS game?
0 votes

Your lua scripts are not autonomous, they are likely loaded by a bootstrapping mechanism and hardcoded along with your binary. You can run a simple md5 hash on the scripts and verify the hash matches ...

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Rotating Sprite around Y-Axis (2D)
0 votes

The normal way of rotating graphics on iOS is to add a translucent border to the image to have antialiased borders. There are many questions like these on SO, like https://stackoverflow.com/questions/...

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How to efficiently handle registration/anchor points for graphics?
0 votes

Usually artists manage their assets folder where they create their graphics in .psd format or something else with layers. By convention a specific layer named anchor is created which contains a single ...

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