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Soapy
  • Member for 12 years, 5 months
  • Last seen more than a week ago
  • UK
9 votes
2 answers
6k views

Can someone explain dual contouring?

5 votes
2 answers
4k views

What does glMultiDraw* do?

4 votes
3 answers
5k views

Implementing skeletal animation and GPU skinning (DOOM MD5)

4 votes
1 answer
1k views

OpenGL FBO not being drawn to

2 votes
1 answer
695 views

GL_TRIANGLE_ADJACENCY and glDrawElements

2 votes
2 answers
296 views

.md5mesh normals are not smooth

2 votes
1 answer
4k views

How to generate AABB, OBB & Sphere from polygon soup

1 vote
1 answer
2k views

Exporting UV coords from Blender

1 vote
1 answer
3k views

Geometry shader and triangle adjacency