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Soapy
  • Member for 10 years, 7 months
  • Last seen more than a week ago
  • UK
8 votes

What are diegetic, non-diegetic, spatial and meta user interfaces?

5 votes

What exactly is the difference between Unreal Development Kit and Uunreal Engine 4?

4 votes

OpenGL poor performace with instanced drawing

3 votes

Bullet Physics - Collision not working when moving btBvhTriangleMeshShape

3 votes

How do you come up with ideas for new games?

3 votes
Accepted

OpenGL FBO not being drawn to

2 votes
Accepted

GLFW / OpenGL location and size in pixels

2 votes
Accepted

How to Enable NVIDIA Ambient Occlusion in my Game

2 votes

Pack four alpha maps into one

2 votes
Accepted

Is Global location using OpenGL bound by the shader?

2 votes

Unreal Engine: Is it possible to animate inside unreal engine?

1 vote

OpenGL 4.5 Primitive Restart vs. Base Index

1 vote

Using a basic shader in libGDX

1 vote

Is there a better way than to use render targets for a "glowing" effect?

0 votes
Accepted

How to make a game from the ground up

0 votes

Calculating AABB's Origin

0 votes

How do I approach this collision model?

0 votes

What method replaces GL_SELECT for box selection?

0 votes
Accepted

.md5mesh normals are not smooth

0 votes

Combining two independent rotations relative to the world frame

0 votes

Is it possible to run GLFW eventhough my graphic card(Nvidia) supports Direct3d API?