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DRiFTy
  • Member for 12 years, 5 months
  • Last seen more than 1 year ago
  • United States
15 votes
3 answers
40k views

Determine Resulting Angle of Wall Collision

9 votes
2 answers
5k views

How to handle pixel-perfect collision detection with rotation?

3 votes
2 answers
6k views

Random Direction Vector Relative To Current Direction

2 votes
1 answer
1k views

Polygon Collision Detection Android

2 votes
1 answer
2k views

Texturing a Sphere in libGDX

2 votes
1 answer
1k views

Shooting Bullets Around a Sphere

1 vote
0 answers
426 views

Constant orbit using Rigidbody in Unity

1 vote
1 answer
2k views

Using Quaternion in libGDX

1 vote
1 answer
1k views

Keeping Track of Position OpenGL

1 vote
2 answers
10k views

Move Object Around Sphere in Unity3D

1 vote
1 answer
2k views

How to Find Collision Reflection Vector on a Sphere

1 vote
1 answer
324 views

Direction between objects (shortest distance around sphere)

1 vote
3 answers
121 views

How to calculate a moving bonus limit

0 votes
1 answer
483 views

Smooth Rotate Object While Orbiting

0 votes
1 answer
2k views

Ball Physics for Android Game

0 votes
1 answer
1k views

Create rotation in random direction from existing rotation

0 votes
1 answer
319 views

Make object face another object on a sphere

0 votes
1 answer
155 views

Bullet direction incorrect around sphere

0 votes
1 answer
285 views

Bank ship left/right based on virtual joystick

0 votes
1 answer
2k views

Move Camera After Player Moves Certain Distance