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Nate
  • Member for 12 years
  • Last seen more than a month ago
63 votes
Accepted

Why do game engines convert models to triangles instead of using quads?

41 votes

How do I create a save file for a C++ game?

14 votes

Competing with C++ for games programming

13 votes

Optimizing an XNA 2D game

12 votes

How can I make a peer-to-peer multiplayer game?

9 votes
Accepted

Why do consoles have so little memory compared to classic computers?

9 votes

Polling vs event driven input

8 votes

How should I replan A*?

8 votes

Browser based MMO

7 votes
Accepted

Applicability of Business Architectures in XNA 4

7 votes
Accepted

How to create a mini-game?

7 votes

How can I put Google Ads in a flash game?

6 votes

Styles of games that work at low-resolution

6 votes
Accepted

What is involved in creating a real-time multiplayer platformer game?

5 votes

Should the engine for an eventual web-based game start as a web-service?

5 votes
Accepted

Is it possible to make an MMO game with Flash and ActionScript?

5 votes
Accepted

How to create biomes

5 votes
Accepted

Programming Languages Recommendations: A Space shooter game that allows two people to play

5 votes

How are game cinematics made?

5 votes

XNA with SQLite

5 votes

What do you use to support multiplayer turn-based network game for iOS and Android games?

5 votes

Which protocol should I use for a networked Pong clone?

5 votes
Accepted

XNA GameTime before first Update

5 votes

How can I prepare myself to become game developer

4 votes

What is the general strategy to pre-load game data(entities/map)

4 votes
Accepted

Sprite sheet or multiple resources

4 votes

How much memory usage is too much in a Flash game?

4 votes

What are the networking possibilities with XNA and Xbox 360?

4 votes

Game server for an android/iOS turn-based board-game

4 votes

What's the best server architecture for real-time games?