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Bram's user avatar
Bram's user avatar
Bram
  • Member for 12 years, 4 months
  • Last seen more than a week ago
7 votes
2 answers
935 views

Shrink a convex polygon

6 votes
2 answers
2k views

Procedurally generated terrain that has some caves

4 votes
0 answers
124 views

How to map interaction events to game actions

3 votes
2 answers
317 views

Steam Controller thinks it has 2 hats?

3 votes
1 answer
516 views

How to store noise in a GL texture

3 votes
1 answer
944 views

What is a reasonable bandwidth usage for a RT multiplayer game? [closed]

2 votes
1 answer
2k views

Implementing Screen Shake

2 votes
1 answer
183 views

Path Planning in a chaotic, ever-changing environment

1 vote
0 answers
87 views

Center of Mass for Convex shape in 3D

1 vote
3 answers
642 views

Targeting with a ballistic gun

1 vote
1 answer
177 views

Procedurally placing buildings on noise-field

1 vote
1 answer
2k views

Using octrees as LOD system

1 vote
0 answers
197 views

Shadowmapping with multiple light sources

0 votes
2 answers
733 views

Aiming in a twin stick shooter

0 votes
1 answer
255 views

How to collapse a structure after procedural destruction

0 votes
0 answers
67 views

From look-at vectors to a quaternion

0 votes
1 answer
103 views

Easy way to generate colour-per-vertex models for input to Blender

0 votes
1 answer
73 views

Off center forces on Chipmunk2D body