Iain's user avatar
Iain's user avatar
Iain's user avatar
Iain
  • Member for 12 years, 2 months
  • Last seen more than 7 years ago
62 votes

When should I use a fixed or variable time step?

61 votes
Accepted

What are some good podcasts for game developers to listen to?

25 votes

How closely can a game legally resemble another?

20 votes
Accepted

How do I implement parallax scrolling in 2D?

19 votes

How do I handle Isometric collision detection?

15 votes

What happens to a license if both the publisher and the developer are bankrupt?

14 votes
Accepted

What are the makings of a good Character

13 votes

What are your favourite game-specific coding gems?

11 votes

Is the TCP protocol good enough for real-time multiplayer games?

11 votes
Accepted

Vehicle physics with skid

9 votes
Accepted

Turn-based strategy games where action happens in real-time?

9 votes

Why are MVC & TDD not employed more in game architecture?

9 votes

Is it worthwhile recording your own or buying stock sound effects?

8 votes
Accepted

How to deal with differences between 2D screen coordinates and Cartesian coordinates

7 votes
Accepted

MVC-like compartmentalization in games?

7 votes

Will the same Flash game business model work for HTML5 games?

7 votes

How to calculate falling and accelerating velocity?

6 votes

How to Create a Game?

6 votes
Accepted

How are sound effects made?

5 votes

How to properly protect a flash game?

5 votes
Accepted

Using Flash in CS5 for iOS

4 votes

Efficient way of drawing outlines around sprites

4 votes
Accepted

How to handle game states for a single-player / multiplayer game?

4 votes

Good game design books?

4 votes

Where is the time spent?

4 votes

Cross Platform 2D Graphics Engines

3 votes

Networking in Flash games. Socket or Stratus?

3 votes

What is the best way to avoid colorblind issues?

3 votes

Rendering performance for Flash games

3 votes
Accepted

Hardware acceleration for the Flash Player