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PiotrK's user avatar
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PiotrK
  • Member for 11 years, 11 months
  • Last seen more than a week ago
  • GitHub
  • piotr.kosek.com
  • Lodz, Poland
  • Meta user
  • Network profile
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9 Answers

Score Activity Newest
5 votes
Accepted

Creating and connecting rooms for a roguelike

  • maps
  • tilemap
  • roguelikes
answered Aug 17, 2013 at 16:50
5 votes

How do I wrap textures inside shader GLSL?

  • opengl
  • glsl
  • fragment-shader
answered Feb 3, 2016 at 8:46
2 votes

Public format for 2D animations

  • 2d
  • animation
  • file-format
answered Dec 29, 2011 at 3:27
1 vote
Accepted

How do you make objects be pushed away from you?

  • unity
  • physics
answered May 4, 2021 at 22:40
0 votes

How to implement pixel art lighting as in the game Project Eastward?

  • unity
  • 2d
  • 3d
  • lighting
  • pixel-art
answered May 4, 2021 at 22:48
0 votes

Why am I getting Null Reference Exception inspite of checking if the Object is not null to execute something

  • unity
  • collision-detection
  • collider
answered Feb 18, 2022 at 2:37
0 votes

How can I make text-based combat more engaging?

  • game-design
  • combat
answered Aug 12, 2022 at 15:50
0 votes
Accepted

Keeping characters in-sync in network rollback environment - when player is actively changing its input

  • networking
answered Jul 1 at 11:36
0 votes

Most common way to obtain textures for 3D models?

  • 3d
  • textures
answered Dec 29, 2011 at 3:53
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