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Ginger and Lavender's user avatar
Ginger and Lavender's user avatar
Ginger and Lavender
  • Member for 6 years, 4 months
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8 votes
3 answers
4k views

In what ways do lawyers and others involved in the legal field impact game development?

3 votes
0 answers
1k views

Unity2D: Proper way to implement ladder climbing with a raycast controller?

3 votes
1 answer
174 views

What is the best practice for creating a system of platforms that does not use Unity's tag system?

3 votes
1 answer
718 views

Why does my collider rotate correctly on a slope only when a ray is cast directly from its center?

2 votes
1 answer
99 views

How can I calculate the average probability of drawing one of many combos out of a deck of size n?

1 vote
1 answer
496 views

In Unity 2021.3, is there a way to search my project files for all prefabs that have a specific component attached to them?

1 vote
4 answers
2k views

How can I convert Physics2D.Raycast to Physics2D.BoxCast to yield the same results?

1 vote
1 answer
211 views

How can I improve collision padding against level geometry in my 2D game?

1 vote
1 answer
80 views

How can I update my kinematic object's rotation based on how much it has moved per frame?

1 vote
0 answers
316 views

How do I use Transform.RotateAround to gradually rotate my GameObject around a new pivot in the shortest direction?

1 vote
3 answers
268 views

How can I fine-tune my movement values in a 2D block-based platformer?

1 vote
2 answers
286 views

Given its direction, and another vector that begins at the same point, how can I find the magnitude of that vector using only vector math?

1 vote
0 answers
308 views

I'm trying to create a hierarchical state machine, but don't understand how to transition to a superstate

1 vote
1 answer
944 views

In the Unity editor, is there a setting to show every gizmo on a GameObject and its children when selecting that GameObject or one of its children?

1 vote
1 answer
704 views

How do I create inertia when my character turns around?

0 votes
2 answers
1k views

How do I respawn a prefab that matches the name of the game object I just destroyed?

0 votes
2 answers
224 views

How do I add a "pointer" to my UI menu?

0 votes
1 answer
2k views

How do I find the name of the current audio clip being played?

0 votes
1 answer
59 views

How to distinguish between different platforms using an interface

0 votes
1 answer
246 views

How to "reset" velocity.y when entering water?

0 votes
0 answers
133 views

How can I organize in Unity's hierarchy GameObjects that are spawned in a nested structure?

0 votes
2 answers
438 views

Is using events a good way to have the option to return out of a method or alter its normal execution?

0 votes
1 answer
3k views

In collision detection/resolution, what is a "collide and slide" algorithm?

0 votes
3 answers
350 views

In 2D, how can I improve character rotation using raycasts when dealing with sharp/convex edges?

0 votes
2 answers
197 views

How can I evaluate varying conditions in a Scriptable Object?

0 votes
1 answer
179 views

Trying to rotate a 2D kinematic object along its Z axis when its Y rotation is exactly 180 degrees causes massive rotation swings

0 votes
1 answer
246 views

How can I cache and read fields on non instantiated prefabs?

0 votes
1 answer
549 views

How can I rotate my BoxCollider2D 360 degrees around other colliders while maintaining a constant forward direction?

0 votes
0 answers
33 views

What are some steps I can take to improve the feel of my dash?