Abhinay Singh Negi's user avatar
Abhinay Singh Negi's user avatar
Abhinay Singh Negi's user avatar
Abhinay Singh Negi
  • Member for 5 years, 11 months
  • Last seen more than a month ago
  • Dehradun, Uttarakhand, India
5 votes
2 answers
10k views

Unity Quaternion.LookRotation meaning

4 votes
6 answers
23k views

Why is ScreenToWorldPoint always giving same coordinates with mouse position?

3 votes
2 answers
3k views

What is the meaning of component is Dirty?

3 votes
0 answers
256 views

Object pooling in Multiplayer Game. Physics not synchronizing well

2 votes
1 answer
2k views

How to find position of the edge of an object?

2 votes
1 answer
6k views

Unity RectTransformUtility.ScreenPointToLocalPointInRectangle

2 votes
1 answer
2k views

Difference between Unity's Camera.ScreenPointToRay and Camera.ScreenToWorldPoint?

1 vote
1 answer
3k views

Unity Input.GetMouseButtonDown(0) is not working

1 vote
1 answer
1k views

Unity Bowling ball physics

1 vote
0 answers
210 views

How to find and modify specific entity or gameobject in Hybrid ECS?

0 votes
1 answer
55 views

Use of NetworkHash128 assetId in Custom Spawn Handler

0 votes
0 answers
355 views

Network Message Registering message handler Problem

0 votes
0 answers
121 views

Model mesh overlapping while animating in Unity but not in Blender

0 votes
1 answer
144 views

Camera follow while dragging object

0 votes
0 answers
269 views

Problem with Moving object with touch and make camera to follow the object

0 votes
1 answer
746 views

Difference between Unity's Renderer.sharedMaterial and Renderer.sharedMaterials

0 votes
2 answers
1k views

Vector normalize in Unity

0 votes
1 answer
329 views

Difference between Unity's [Command] and [Server]

-1 votes
2 answers
581 views

Unity bowling pins detection