dadoo Games's user avatar
dadoo Games's user avatar
dadoo Games's user avatar
dadoo Games
  • Member for 12 years, 1 month
  • Last seen more than 8 years ago
9 votes
Accepted

Asking the user to place the joystick in the center while calibrating

7 votes
Accepted

Eliminate delay between looping XNA songs?

6 votes
Accepted

Unlocking XNA game update rate and preventing unnecessary Draw calls and heavy logic Updates

5 votes
Accepted

XNA Content Loading works on my machine but not others

4 votes

Depth is disabled - How to turn on?

4 votes

Why do people like `realistic' physics and graphics in games?

4 votes
Accepted

How to pause and resume a game in XNA using the same key?

3 votes

How does networking in XNA work?

3 votes
Accepted

Why does my sprite jitter when it arrives at its destination?

3 votes
Accepted

Issues calculating frame independent movement

2 votes
Accepted

Developing Kinect game for Xbox360?

1 vote
Accepted

What is a good bytes per second sent/received rate?

1 vote

XNA Easy Storage XBOX 360 High Scores

1 vote

Windows Phone Performance Analysis makes game run faster. Possible reasons?

1 vote
Accepted

UnityEngine.Vector2 does not contian a definition for "Set".... using futile

1 vote

How do I achieve one touch one shot for WP7 game?

0 votes
Accepted

Rectangle collision doesn't work on WP 8

0 votes

How to position a sprite in a 2D animation skeleton?