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jgallant
  • Member for 12 years, 8 months
  • Last seen more than a week ago
2 votes
1 answer
808 views

Box2D/Farseer - Moving fixtures on a Static Body

8 votes
2 answers
11k views

How to determine collision direction between two rectangles?

3 votes
1 answer
819 views

Rotating a group of sprites - How to calculate origin

36 votes
2 answers
6k views

Calculating the rotational force of a 2D sprite

53 votes
4 answers
17k views

Why do games have hats?

0 votes
1 answer
363 views

Unity Shader Material Only Activates when Clicked

5 votes
1 answer
30k views

Drawing a pixel to RenderTexture

5 votes
1 answer
3k views

Unity Android Orientation Bug in Auto Rotate

1 vote
1 answer
259 views

RenderTarget2D moves with scene

2 votes
1 answer
188 views

How to determine depth of a pixel perfect collision

7 votes
3 answers
3k views

How do I adjust the origin of rotation for a group of sprites?

3 votes
0 answers
2k views

Loading custom shader in Monogame [closed]

3 votes
3 answers
6k views

8 directional movement - Maintain vertical position

1 vote
1 answer
657 views

SDL.NET vs SDL C++

12 votes
2 answers
11k views

Quad Tree with a lot of Moving Objects

8 votes
1 answer
2k views

Timestep in multiplayer game

8 votes
6 answers
1k views

How can I store all my level data in a single file instead of spread out over many files?